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    Folsom, CA, United States

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    GPU Design Verification Engineer

    Folsom, CA, United States

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    GPU Design Verification Engineer page is loaded GPU Design Verification Engineer Apply locations US, California, Folsom time type Full time posted on Posted 3 Days Ago job requisition id JR0257273 Job Details: Job Description:  Intel's Graphic solutions are used by millions of people every day, changing the w

    Job Source: Intel Corporation

GPU Physical Design Engineer (Physical Design CAD)

Folsom, CA, United States

Job Description Do Something Wonderful!

Intel put the Silicon in Silicon Valley. No one else is this obsessed with engineering a brighter future. Every day, we create world changing technology that enriches the lives of every person on earth. So, if you have a big idea, let’s do something wonderful together. Join us, because at Intel, we are building a better tomorrow.

Who we are:

We are a global team in the Client Graphics and AI organization responsible for layout integration, verification and tape-out of next generation, industry-leading Graphics/AI products for Intel.We cover all aspects of tool and methodology development, execution and delivery of final databases for manufacturing.

In this position, the candidate will be part of a dynamic, international team responsible for developing and supporting critical Layout Integration and Physical Verification Tools, Flows and Methodologies for construction and tape-out of Intel GPU SOCs and IPs (Graphics, Compute, Display and Media).They will be part of a Central Layout Verification TFM team which provides and supports Design Kit and Physical Verification runsets (Perc, DRC, LVS, ANT, FILL) based on latest process technologies on internal and external foundries used to create databases ready for manufacturing.Additionally they will work with EDA teams and Foundry PDK teams to obtain the best performance out of the EDA tools and runsets.

Behavior skills we are looking for:

Good communication and interpersonal skills

Strong team player with the ability to work with a large, international team

Ability to work independently and take full responsibility of assigned tasks

Goal oriented and passionate about pushing technical boundaries and new technologies

Strong debug skills with a willingness to dig in and find solutions to highly complex technical problems

Qualifications You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:

Bachelor's degree in Electrical/Computer Engineering, or related STEM degree and 3+ years relevant work experience, or

Master's degree in Electrical/Computer Engineering, or related STEM degree with 2+ years relevant work experience in:

Advanced hands-on understanding and experience with using industry-standard layout verification tools for DRC, LVS and DFM

Experience with SoC level design and layout integration functions such as Powergrid/RDL/bump planning and package integration

Strong scripting experience in Python, Perl, Tcl or similar languages

Preferred Qualifications:

Experience in PDK and runset support and/or development

Experience in tape-out of products on advanced process nodes

Inside this Business Group The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth. Other Locations US, TX, Austin; US, AZ, Phoenix; US, CA, Santa Clara Posting Statement All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance. Benefits We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here.

Annual Salary Range for jobs which could be performed in US, California: $123,419.00-$185,123.00

*Salary range dependent on a number of factors including location and experience Working Model This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.

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GPU Physical Design Engineer (Physical Design CAD) jobs in Folsom, CA, United States

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