Engineer - Graphics
Redmond, WA, United States
Join Our Team as a Graphics Software Engineer!
Are you passionate about cutting-edge graphics technology and gaming? We are looking for a skilled Graphics Software Engineer to work on proprietary graphics drivers and software for gaming platforms.
About the Role:
As a Graphics Software Engineer, you will:
Implement new features, debug existing features, and create tests related to computer graphics.
Work on both system and application levels to optimize graphics-related CPU and GPU workloads.
Stay current with new graphics technology developments.
Collaborate with internal teams and vendors on critical features, performance tuning, and troubleshooting.
What We’re Looking For:
2-5 years of professional experience in graphics software development or demonstrated required skills via reviewable projects.
Strong understanding of modern graphics APIs such as Vulkan or Direct3D 12.
Experience with graphics debuggers like RenderDoc or NVIDIA NSight.
Familiarity with common game engines such as Unreal Engine or Unity.
Proficiency in C++.
Knowledge of common software development methodologies and software quality assurance processes.
A BS in Engineering or a related field.
Why Join Us?
Be part of a high-energy, innovative team passionate about excellence.
Work on exciting projects that shape the future of gaming.
Enjoy a dynamic work environment with opportunities for growth and development.
Apply Now!
If you are an excellent team player with a strong background in 3D graphics, we’d love to hear from you. Apply today and take the next step in your career with us.
You can email me at [email protected]
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