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Adjunct Faculty in Game Design

Chicago, IL, United States

Adjunct Faculty in Game Design Full-time Faculty Positions

Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.

Part-time Faculty Positions

DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.

Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.

Apply for this Job

Posting Details Job ID: 47764

College/School: Chicago, IL - Jarvis College of Computing & Digital Media

Responsibilities: DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. CDM students come from a variety of backgrounds and cultures therefore CDM is interested in recruiting and maintaining a diverse faculty. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.

The School of Design offers a learning environment that nurtures the development of innovative designers, who embrace interdisciplinary methods to solve challenging problems. The School of Design offers undergraduate degrees in Graphic Design and Game Design, graduate programs in Experience Design, Digital Communications and Media Arts, and Game Design, and a Ph.D. program in Human Centered Design. The MS in Human Computer Interaction and the BS in User Experience Design are joint programs with CDM's School of Computing.

Required Qualifications: Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.

The candidate must have demonstrated experience in working in teaching in an diverse learning environment.

Special Instructions to Applicants: The BS in Game Design degree prepares students to become leaders in the diversifying field of games. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, writers, and audio designers. The curriculum focuses on the entire development cycle from ideation to documentation, prototyping, implementation, iteration, and testing towards creating polished experiences. Students learn to evaluate and critique each other's work, communicate, problem-solve and design for clients. Throughout the process students will build a portfolio showcasing the diversity of their skill-sets ranging from indie games, to art games, and games for change on established and experimental platforms.

In addition to the required documents listed below, you may also submit a portfolio, teaching evaluations and a course syllabus as optional documents.

Applicant Documents Cover Letter(1)

C.V.(1)

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