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GPU Software Development Engineer

San Jose, CA, United States

Job Details: Job Description:  The GPU Validation Tools Team at Intel is an innovative team enabling Intel to deliver high quality GPU IP. Our team maintains a suite of software tools that enable validation of highly-parallel graphics architectures. As part of the team, you will work hand-in-hand with hardware designers, simulator engineers, graphics architects and validators to become an expert on the low-level functionality and interfaces of the graphics devices; you will own a critical piece of the graphics validation infrastructure and will have many opportunities to learn and grow every day.

You will be responsible for developing and maintaining software validation tools for highly-parallel graphics architectures. You will work with hardware designers, simulator engineers, graphics architects, and validators and will become an expert on the low-level functionality and interfaces of the graphics device. You will own a critical piece of the graphics validation infrastructure and will have many opportunities to learn and grow.

Scope can span the entire stack, from firmware and device drivers through APIs and the application layer, and may also include the tools, infrastructure, and technologies necessary to develop, profile, optimize, and productize Intel GPUs or graphics/GPGPU software solutions.

Responsibilities will include but not be limited to:

Working with graphics validation content generation tools used to validate integrated and discrete GPUs.

Own critical test validation infrastructure

Learning the graphics core architecture, including one or more of: 3D, blitter, media encode/decode, compute, display, virtualization, power management, CXL, IOSF

Software Development primarily using C++. Secondary usage of Python, Ruby and C#.

Maintaining team git repositories using git, cmake and gradle.

Design and deliver features and extensions in an Agile environment.

Interfacing with internal customers to develop and debug content.

Develops and/or validates software that enables Intel GPUs.

Behavioral traits:

Good interpersonal and communication skills.

Solving multiple multi-domain issues that are open at the same time

Qualifications: Minimum qualifications are required to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:

Bachelor degree in Computer Science, Computing Engineering, Electronics or Electrical Engineering with 4+ years of experience, or Masters degree with 2+ years of experience

4+ years' experience with object-oriented software development, data structures, memory management, multi-threaded execution, and recursion

2+ years' experience with the following:

C++ language proficiency

Understanding of computer architecture (virtual memory, caching, multiprocessing, pipelining, etc)

Object-oriented software development, data structures, memory management, multi-threaded execution, and recursion

Advanced English level

Preferred Qualifications:

1+ years' experience with Vulkan or DirectX or OpenGL graphics development

3+ years of experience in validation and/or graphics

2+ years' experience with Linux (cmake, gdb, g++, execution, debug)

2+ years' experience with Windows (Visual studio, power shell, execution, debug)

1+ year experience with low level interfaces including PCI, CXL, IOSF

Job Type: Experienced Hire Shift: Shift 1 (Costa Rica) Primary Location:  Costa Rica, San Jose Additional Locations: Business group: The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth. Posting Statement: All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance. Position of Trust N/A Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.

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