Senior Software Engineer, Gameplay
Austin, TX, United States
We are looking for a talented mobile developer, who is as excited as we are to create amazing gameplay experiences for our players. If you have a real passion for mobile development and want to participate in the future of Broken Mirror, we would love to hear from you! Our team values creativity, collaboration, and a commitment to quality and we are looking for a like-minded client engineer to add to our team.
You will help develop new features and systems for our game, coordinating across disciplines with designers, artists, and other engineers. Everyone on our team is empowered to influence the direction of the game, and the ideal candidate will have a passion for quality and player experience. Broken Mirror offers a fun, creative, and technically challenging environment. As a startup, it is as challenging as it is potentially rewarding for our early contributors!
Remote work transition :: We’re starting with a work-from-home model but will be opening physical locations based around key roles being filled. Current possibilities include Santa Monica, Bethesda, Austin, Raleigh, and London. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and some may continue as primarily remote.
Responsibilities :: Work closely with designers, artists, and engineers to deliver the vision of the game and ensure we delight and entertain our players
Collaborate with design on the implementation of features and systems from end-to-end
Embrace rapid iteration by prototyping core gameplay mechanics with product owners
Implement client-side UI that meets the requirements of our designers and UI artists
Support content creation pipelines, tool development, and workflow improvements
Build performant, sustainable, and maintainable technologies and code
Ensure game features and systems are scalable, flexible, and simple to use
Coordinate with server engineers on simulation and network efficiency
Requirements :: Strong, proven programming skills (C++, .NET Core and Standard)
Minimum of 5+ years of relevant professional experience in software development
Experience with the Unreal Engine platform, performance analysis, and code optimization
Experience with implementing game feature logic in a client/server environment
Ability to communicate effectively with artists, designers, and other engineers
Self-motivated and willing to participate in all areas of engineering
Excellent verbal and written communication skills
Bonus Round :: Bachelor degree or higher in Computer Science, related field, or equivalent experience
Experience with performance analysis and code optimization for mobile platforms
Previous experience shipping and supporting a Live product at global scale
Developed software in a cloud hosted environment (AWS, GCP)
Real passion for mobile games, and / or games industry experience
iOS and/or Android software development expertise
Interest in leveraging web3 to enable new player experiences
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