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Manager, Product Development, Consumer Products Sony Pictures

Culver City, CA, United States

Responsibilities:

Manage creative merchandising product development efforts for assigned categories for SPE Theatrical and SPE Television licensed properties that could include apparel and/or hardlines.

Partner with Director of Product Development to spearhead creative ideation and development efforts for assigned categories.

Work hand-in-hand with licensees, leading and managing creative output, ensuring product innovation, brand consistency, and compelling execution within a commercial context.

Train licensees/partners in the use of our creative assets and approval systems.

Manage the approval processes, making sure all product development is routed through approval systems as per our global product integrity guidelines.

Socialize creative product development strategy across multiple internal and external stakeholder teams to ensure seamless collaboration and generation of meaningful licensee feedback.

Initiate and maintain MyMediabox PD and Digital Asset accounts for agents, licensees, and internal Sony teams as well as manages skus in systems for royalty accounting purposes.

Create and support product presentations for key licensees, retailers, and internal partners.

Review, process, and organize pre-production and production sample quantities. Must be able to carry up to 30lbs.

Required Skills:

Bachelor’s Degree or relevant work experience.

Minimum 2-3 years of experience in consumer products/licensing industry or product development and/or entertainment.

Knowledge of toy, hardlines and/or apparel product development and manufacturing preferred.

Excellent interpersonal skills and ability to efficiently work with all levels of an organization, in a fast-paced environment, managing global relationships.

Confident and effective communicating and presenting to internal and external partners.

Excellent written and verbal communication skills.

Independent, proactive, and organized self-starter who adapts easily to change.

Experience in building products from concept to retail, particularly in apparel or toys.

Microsoft Office proficiency, Media Box and Adobe Photoshop/Illustrator preferred.

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