Create Email Alert

Email Alert for

ⓘ There was an unexpected error processing your request.

Please refresh the page and try again.

If the problem persists, please contact us with your issue.

Email address is already registered

You can always manage your preferences and update your interests to ensure you receive the most relevant opportunities.

Would you like to [visit your alert settings] now?

Success! You're now signed up for Job Alerts

Get ready to discover your next great opportunity.

Similar Jobs

  • Bit Reactor

    Gameplay Engineer (AI)

    Cockeysville, MD, United States

    • Ending Soon

    Bit Reactor is looking for talented developers to join our team in creating genre-defining games with solid gameplay, deep storytelling, immersive presentation, and high production values. Our team has a track record of shipping the award-winning franchises XCOM, Civilization, and Elder Scrolls Online and is excited to usher in a new era of games t

    Job Source: Bit Reactor
  • Firaxis Games, Inc.

    Gameplay Engineer

    , MD, United States

    • Ending Soon

    JOB TITLE: Live Services Gameplay Engineer FUNCTION: Engineering What We Need: Firaxis Games is seeking a talented gameplay engineer to join our award-winning development team with a focus towards player engagement and retention. Firaxis is a highly collaborative and iterative environment, therefore we are looking for someone who can communi

    Job Source: Firaxis Games, Inc.
  • Bit Reactor

    Gameplay Engineer

    Cockeysville, MD, United States

    Bit Reactor is looking for talented developers to join our team in creating genre-defining games with solid gameplay, deep storytelling, immersive presentation, and high production values. Our team has a track record of shipping the award-winning franchises XCOM, Civilization, and Elder Scrolls Online and is excited to usher in a new era of games t

    Job Source: Bit Reactor
  • Bit Reactor

    Senior Gameplay Engineer

    Cockeysville, MD, United States

    Bit Reactor is looking for talented developers to join our team in creating genre-defining games with solid gameplay, deep storytelling, immersive presentation, and high production values. Our team has a track record of shipping the award-winning franchises XCOM, Civilization, and Elder Scrolls Online and is excited to usher in a new era of games t

    Job Source: Bit Reactor
  • ZeniMax Media Inc.

    Lead Animation Engineer

    Cockeysville, MD, United States

    • Ending Soon

    Overview: ZeniMax Online Studios is looking for a Lead Animation Software Engineer to develop a robust in-game animation system in our new engine for the studios next AAA project. In this position you will work side-by-side with Technical Artists, Animators, and Gameplay Engineers. You will own the animation pipeline from artist workstation all the

    Job Source: ZeniMax Media Inc.
  • Bit Reactor

    Lead Level Designer

    Hunt Valley

    Job Description Job Description The technical and artistic assembly of gameplay spaces is a critical task in modern video game development.  Bit Reactor is seeking a Lead Level Designer who can both guide and organize the Level Design team and contribute intelligently to the fabrication of shippable game content. This role applies to our current

    Job Source: Bit Reactor
  • Bit Reactor

    Lead Level Designer

    Cockeysville, MD, United States

    The technical and artistic assembly of gameplay spaces is a critical task in modern video game development. Bit Reactor is seeking a Lead Level Designer who can both guide and organize the Level Design team and contribute intelligently to the fabrication of shippable game content. This role applies to our current game under development. Responsibil

    Job Source: Bit Reactor
  • ZeniMax Media Inc.

    Senior Animation Engineer

    Cockeysville, MD, United States

    • Ending Soon

    Overview: ZeniMax Online Studios is looking for a Senior Animation Software Engineer to develop a robust in-game animation system in our new engine for the studios next AAA project. In this position you will work side-by-side with Technical Artists, Animators, and Gameplay Engineers. You will own the animation pipeline from artist workstation all t

    Job Source: ZeniMax Media Inc.

Lead Gameplay Engineer

Cockeysville, MD, United States

Overview ZeniMax Online Studios is looking for a Lead Gameplay Engineer to lead the combat related gameplay teams and develop game systems in our new engine for the studio’s next AAA project.

The preferred location for this role is Hunt Valley, MD, Austin, TX, or Madison, WI. Will consider remote.

Responsibilities Lead the Combat Gameplay programming team

Design and architect new game systems

Refine systems throughout the development cycle of the project

Collaborate with designers, artists, and other engineers for feature development

Qualifications 7+ years of experience in game development in the capacity of a Gameplay Engineer

2+ years of lead programmer experience

Robust programming skills/experience in C++

Solid architecture, system design, and analytical skills

Strong math skills related to development of gameplay systems (Linear Algebra, Vector Math, etc)

Self-motivated with strong collaborative and communication skills

Experience with network game client/server architecture

Preferred Skills Experience developing for multiple platforms (Windows, Xbox, Playstation)

Knowledge of Modern C++ standards

Experience developing combat related gameplay systems

Experience with AI in an open world game client/server architecture

Salary Range Lead Gameplay Engineer - The typical base pay range for this position at the start of employment is expected to be between $125,000 - $240,000 per year.

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

Applicant Privacy Notice ZeniMax Media California Applicant Privacy Notice

E-Verification Notice E-Verify_Participation_Poster

IER_Right_to_Work_Poster

#J-18808-Ljbffr

Apply

Create Email Alert

Create Email Alert

Email Alert for Lead Gameplay Engineer jobs in Cockeysville, MD, United States

ⓘ There was an unexpected error processing your request.

Please refresh the page and try again.

If the problem persists, please contact us with your issue.

Email address is already registered

You can always manage your preferences and update your interests to ensure you receive the most relevant opportunities.

Would you like to [visit your alert settings] now?

Success! You're now signed up for Job Alerts

Get ready to discover your next great opportunity.