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NVIDIA

Durham / Global

Senior C++ Software Engineer - Infrastructure Tools

Job Description

NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing. NVIDIA is a “learning machine” that constantly evolves by adapting to new challenges that are hard to tackle, that only we can pursue, and that matter to the world. This is our life’s work, to amplify human creativity and intelligence.

Our team is responsible for development and management of tooling and release infrastructure for chip designers. We are constantly evolving to meet the demands of newer design architectures while maintaining backward compatibility and keeping tools reliable and scalable.

What You'll Be Doing

Research, develop and maintain high quality tooling for scalable build/regression/release infrastructure that our chip designers rely on every day.

Develop user facing services that enable them to quickly schedule, track and triage their flows.

Develop internal tools to collect, analyze, monitor and visualize key metrics of the build and deployment systems.

Research and adapt the latest CI/CD practices to constantly evolve the tools & meet industry standards

What We Need To See

Bachelor's degree (or higher) in Computer Science or Computer Engineering or equivalent experience

3+ years of software development experience

Experienced in a compiled language(C++/Golang) & scripting(Python/Perl/Tcl)

Experience in writing good production quality code

Solid understanding of data structure, algorithms, computer architecture and computer science theory

Flexibility/adaptability for working in a global and wide-ranging environment with different frameworks and requirements

Great teammate

Ways To Stand Out From The Crowd

Interest or experience in AI/ML & developing agentic workflows

Proficiency in SCM (e.g. Git, Perforce) and build systems (e.g. Make, CMake, makepp, Bazel)

Experienced with full stack development.

Proficiency in C++ linter, memory check, performance profiling, and code coverage tools.

Experienced with distributed computing systems such as LSF

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until September 15, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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