NVIDIA
Austin / Global
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Austin / Global
NVIDIA is seeking a Senior Graphics Shader Compiler Engineer to join the GPU Software organization. You will design and implement compiler components for graphics drivers and accelerate GPU compute, collaborating with global teams. The role also involves contributing to SPIR-V, LLVM-based optimizations, and open-source projects. Base salary ranges from 184,000 USD to 287,500 USD, with equity and benefits, and applications accepted through Sept 4, 2026.
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Austin / Global
Austin / Global
Austin / Global
Austin / Global
Austin / Global
Austin / Global